Video game health restoration, in general

After I finished writing about herbs and health restoration in Resident Evil in a previous post, my mind drifted off like “yeah, herbs are so unorthodox and illogical, unlike health items in other video games wait

And so I began to think about health items in varying other games, and then inappropriately applying them with real world logic. Doing such basically takes a lot of fun and imagination out of them in one regard, but in another regard, creates a whole lot of funny theoreticals and imagery.

Like take for example, food. Food is pretty much one of the most commonly used things designated as a health restoration item in a wide expanse of video game genres. It’s mostly because food is awesome, and for all living creatures, a necessary staple for living. But apply some real world logic to how food is presented in video games, and then it makes absolutely no sense at all. If anything, eating food amidst the throes of combat should probably be considered detrimental in the big picture.

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