D*C 2014: Not as crowded?

I know it’s ludicrous to say such a thing, considering that at least at one point, every single person in the convention, myself included, uttered words along the lines of “it’s so goddamn crowded!” and that it was as a result miserably sweltering hot, and so forth.

Looking back at the weekend that once was, I actually think that this year’s D*C wasn’t as crowded as last year’s. Not to say I didn’t get agitated by my share of walls of sweaty humans from time to time, but the fact is, it sure seemed like I ran into a lot less of them than I have had in prior years.

Naturally, the worst crowds coincided with the never-timely release of panels or events, causing mass influxes of human traffic into the existing masses, but what it boils down to is that at least to me, it sure felt like there were far smaller numbers of said existing masses. What it boils down to is that it seemed like there were far less numbers of people simply milling around and hanging out, as opposed to people trying to get from point A to point B at any given time.

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