The fallacy of casual League of Legends

Typically, whenever I play League of Legends, I play ARAM, because they’re quicker, not taken nearly as seriously as Summoner’s Rift matches, and as odd as it is to say, considering the occasional anxiety and unhappiness of randomly getting a champion you don’t like, there’s something inherently relaxing about ARAM, because there’s an accountability that is taken off the table, by everyone having their players randomly chosen.  I take a lot of flack about my enjoyment of ARAM from some of my friends, but I don’t really care, because I like ARAM, and I think it’s a mode where it kind of helps players actually dare to think outside of the box, instead of falling into “the metas” that people only on the highest level of play dictate, and everyone believes they can emulate.

However lately, I’ve been playing Summoner’s Rift again, because I’ve again been entertaining the thought of taking the plunge into ranked play, to see where I could end up on the gargantuan player pool of League.  Last season, I placed into Silver II, and I made little effort to try and climb out, because it was very late in the season, and secondly I just didn’t care that much.  Ultimately, I was hoping that I could squeak my way into Gold-tier, so that I could get the Victorious Morgana skin, whom only Gold or higher players received, but alas, it was just not in the stars for me to get there.

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